#Film Review: Jurassic World, Fallen Kingdom

Stephen Spielberg’s iconic film, Jurassic Park, premiered in Washington, D.C. on the 11th of June 1993. Twenty-Five years later, the newest film in this franchise, Jurassic World: Fallen Kingdom is currently playing in cinemas across the world.

The franchise has, on the whole, maintained excellent cinematography and special effects. It is a pity that the latest two films have not made much use of practical effects, and have primarily focussed on digital effects. Practical effects bring a visceral realness to the films that digital will always lack.

The acting in this film is lacklustre, and it feels like the actors would rather be somewhere else, even when chased by a T-Rex. Bryce Dallas Howard has mastered the ‘deer in headlights’ act and makes use of this throughout the film. However, I must commend the costume designer for at least giving her more practical shoes this time around.

The plot is predictable and the characters one-dimensional. Not even the dinosaurs are exciting, as the toys for this film were released months ago, which gave away exactly what the ‘bad’ dinosaur, the Indoraptor, looks like.

John Williams’ score is redeeming, but I felt that the music deserved a better film.

It is clear in the previews that some of the dinosaurs escape. One would assume that Jurassic World 3 will involve recapturing them. However, with the amount of firepower the Americans have, these dinosaurs will possibly be killed before filming can start on a sequel.

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